Aspose.3D for Java 18.8 - August 2018
Other Improvements and Changes
|Export glTF files with draco compression||New Feature|
|Optimize memory consumption for mesh indices||Enhancement|
|Use Aspose.3D with Unity3D||Bug|
|Read COLLADA files referencing in same folder||Bug|
Public API and Backwards Incompatible Changes
Please view the list of any changes made to the public API such as added, renamed, removed or deprecated members as well as any non-backward compatible change made to Aspose.3D for Java API. If you have concerns about any change listed, please raise it on the Aspose.3D support forum.
Added a new getter/setter to class com.aspose.threed.GLTFSaveOptions:
public bool getDracoCompression(); public void setDracoCompression(boolean value);
The default value is true, when this is enabled by setting to true, the glTF 2.0 exporter will encode the mesh in Google Draco format.