Aspose.3D for .NET 20.10 Release Notes
Improvements and Changes
Key | Summary | Category |
---|---|---|
THREEDNET-737 | Add primitive support in A3DW export/import. | New feature |
THREEDNET-732 | Aspose.3D has a texture error when generating GLTF, but there is no problem saving it as FBX | Bug fix |
THREEDNET-738 | Add color table support in RVM file. | Improvement |
THREEDNET-739 | Support for 7.7/Binary/Autodesk FBX | Improvement |
API changes
Added new file formats to class Aspose.ThreeD.FileFormat:
public static readonly Aspose.ThreeD.FileFormat FBX7600ASCII;
public static readonly Aspose.ThreeD.FileFormat FBX7600Binary;
public static readonly Aspose.ThreeD.FileFormat FBX7700ASCII;
public static readonly Aspose.ThreeD.FileFormat FBX7700Binary;
Now you can export the scene to FBX 7.6/7.7 in ASCII/Binary mode.
Sample code:
Scene scene = new Scene(new Pyramid());
scene.Save("fbx7.7.fbx", FileFormat.FBX7700ASCII);
Added new class Aspose.ThreeD.Formats.A3DWSaveOptions
/// <summary>
/// Save options for A3DW format.
/// </summary>
public class A3DWSaveOptions : SaveOptions
{
/// <summary>
/// Export meta data associated with Scene/Node to client
/// Default value is true
/// </summary>
public bool ExportMetaData { get; set; }
/// <summary>
/// If this property is non-null, only the properties of Scene/Node that start with this prefix will be exported, and the prefix will be removed.
/// </summary>
public string MetaDataPrefix { get; set; }
}
The new A3DWSaveOptions allows you to export asset info and properties to A3DW file.
This is used with our new incoming web renderer.
Scene scene = new Scene();
scene.RootNode.CreateChildNode(new Pyramid()).SetProperty("rvm:No", "347923");
scene.Save("test.a3dw", new A3DWSaveOptions() { MetaDataPrefix = "rvm:" });