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Aspose.3D for .NET 22.9 Release Notes
This page contains release notes information for Aspose.3D for .NET 22.9.
Improvements and Changes
Key | Summary | Category |
---|---|---|
THREEDNET-1232 | Add internal temporary file system support for FBX importer | Improvement |
THREEDNET-1111 | GLTF export is not good | Bug fixing |
THREEDNET-1215 | When importing an OBJ file, one node can only read one material? | Bug fixing |
THREEDNET-1216 | Converting GLB to GLB loses textures | Bug fixing |
THREEDNET-1225 | Analyze issues found in App server - 2022 September | Bug fixing |
THREEDNET-1227 | Unsupported options in ASE files: MATERIAL_SOFTEN/PHYSIQUE/MATERIAL_SHINE | Bug fixing |
THREEDNET-1228 | Exception when importing JT files: An item with the same key has already been added | Bug fixing |
THREEDNET-1230 | STL files with quad face is not supported. | Bug fixing |
THREEDNET-1231 | Unsupported USD type StringVector, LayerOffsetVector | Bug fixing |
API changes
Added new method in class Aspose.ThreeD.Shading.PbrMaterial
:
/// <summary>
/// Allow convert other material to PbrMaterial
/// </summary>
/// <param name="material"></param>
/// <returns></returns>
public static PbrMaterial FromMaterial(Material material)
This utility method allows convert other kinds of material into PbrMaterial instance, and try to reserve information as much as possible.