Περιηγηθείτε στα Προϊόντα μας Toggle navigation
If so you can download any of the below versions for testing. The product will function as normal except for an evaluation limitation. At the time of purchase we provide a license file via email that will allow the product to work in its full capacity. If you would also like an evaluation license to test without any restrictions for 30 days, please follow the directions provided here.
If you experience errors, when you try to download a file, make sure your network policies (enforced by your company or ISP) allow downloading ZIP and/or MSI files.
Μετατρέψτε τη μορφή αρχείου μεγάλου εγγράφου Photoshop® «PSB» (Photoshop Big) σε μορφή ράστερ εικόνας «PNG» (Portable Network Graphic).
string sourcePsdFile = "input.psb"; string outputImageFile = "output.png"; using (var image = (PsdImage)Image.Load(sourcePsdFile)) { // Here should be no exception. image.Save(outputImageFile, new PngOptions() { ColorType = PngColorType.GrayscaleWithAlpha }); }
Χρησιμοποιήστε τον κώδικα C# για να εφαρμόσετε την κατάσταση επιπέδου σε επίπεδα εντός της γραμμής χρόνου της εικόνας “PSD”.
string sourceFile = "3_animated.psd"; string outputPsd = "output.psd"; string outputPng = "output.png"; using (var psdImage = (PsdImage)Image.Load(sourceFile, new PsdLoadOptions() { LoadEffectsResource = true })) { TimeLine timeLine = TimeLine.InitializeFrom(psdImage); var layerIds = timeLine.LayerIds; var layerState11 = timeLine.Frames[1].LayerStates[layerIds[1]]; timeLine.Frames[1].LayerStates[layerIds[1]].StateEffects.AddPatternOverlay(); layerState11.BlendMode = BlendMode.Multiply; // Change active frame from 0 to 1 to activate applying of LayerState to Layer timeLine.ActiveFrame = 1; // Apply changes to PsdImage timeLine.ApplyTo(psdImage); psdImage.Save(outputPsd); psdImage.Save(outputPng, new PngOptions()); }
Αποφύγετε τη διαρροή μνήμης κατά την επεξεργασία αρχείων γραφικών, όπως το «PSD».
string[] filesToLoad = new string[] { "testPsd0.psd", "testPsd1.psd", "testPsd2.psd" }; int inputNumber = GC.MaxGeneration; #if NETCOREAPP GCSettings.LargeObjectHeapCompactionMode = GCLargeObjectHeapCompactionMode.CompactOnce; #endif GC.Collect(inputNumber, GCCollectionMode.Forced); GC.WaitForFullGCComplete(); double memCount = (double)Process.GetCurrentProcess().PrivateMemorySize64 / 1024 / 1024; Console.WriteLine("Total used bytes before test: {0:N2} MiB", memCount); double max = memCount; for (int i = 0; i < 50; i++) { int fileIndex = i % inputNumber; string sourceFile = Path.Combine(baseFolder, filesToLoad[fileIndex]); // CheckOpenSaving using (MemoryStream outputStream = new MemoryStream()) { using (PsdImage psd = (PsdImage)Image.Load(sourceFile, new PsdLoadOptions { LoadEffectsResource = true })) { psd.Save(outputStream, new JpegOptions() { Quality = 100 }); } } #if NETCOREAPP GCSettings.LargeObjectHeapCompactionMode = GCLargeObjectHeapCompactionMode.CompactOnce; #endif GC.Collect(inputNumber, GCCollectionMode.Forced); GC.WaitForFullGCComplete(); memCount = (double)Process.GetCurrentProcess().PrivateMemorySize64 / 1024 / 1024; max = Math.Max(max, memCount); } memCount = (double)Process.GetCurrentProcess().PrivateMemorySize64 / 1024 / 1024; Console.WriteLine("Total used bytes after test: {0:N2} MiB", memCount); Assert.IsTrue(Math.Abs(memCount - max) < 20, "Memory leak in base functionality found!");
Για μια πλήρη λίστα λειτουργιών, βελτιώσεων και σφαλμάτων που διορθώθηκαν σε αυτήν την έκδοση, επισκεφτείτε τη διεύθυνση Aspose.PSD for .NET 22.9 - Release Notes.