public class DracoSaveOptions extends SaveOptions
| Constructor and Description |
|---|
DracoSaveOptions()
Construct a default configuration for saving draco files.
|
| Modifier and Type | Method and Description |
|---|---|
boolean |
getApplyUnitScale()
Apply
AssetInfo.getUnitScaleFactor() to the mesh. |
int |
getColorBits()
Quantization bits for vertex color, default value is 10
|
DracoCompressionLevel |
getCompressionLevel()
Compression level, default value is
DracoCompressionLevel.STANDARD |
int |
getNormalBits()
Quantization bits for normal vectors, default value is 10
|
boolean |
getPointCloud()
Export the scene as point cloud, default value is false.
|
int |
getPositionBits()
Quantization bits for position, default value is 14
|
int |
getTextureCoordinateBits()
Quantization bits for texture coordinate, default value is 12
|
void |
setApplyUnitScale(boolean value)
Apply
AssetInfo.getUnitScaleFactor() to the mesh. |
void |
setColorBits(int value)
Quantization bits for vertex color, default value is 10
|
void |
setCompressionLevel(DracoCompressionLevel value)
Compression level, default value is
DracoCompressionLevel.STANDARD |
void |
setNormalBits(int value)
Quantization bits for normal vectors, default value is 10
|
void |
setPointCloud(boolean value)
Export the scene as point cloud, default value is false.
|
void |
setPositionBits(int value)
Quantization bits for position, default value is 14
|
void |
setTextureCoordinateBits(int value)
Quantization bits for texture coordinate, default value is 12
|
getExportTextures, setExportTexturesgetEncoding, getFileFormat, getFileName, getFileSystem, getFileSystemFactory, getLookupPaths, lookupForFile, setEncoding, setFileName, setFileSystem, setFileSystemFactory, setLookupPathspublic DracoSaveOptions()
public int getPositionBits()
public void setPositionBits(int value)
value - New valuepublic int getTextureCoordinateBits()
public void setTextureCoordinateBits(int value)
value - New valuepublic int getColorBits()
public void setColorBits(int value)
value - New valuepublic int getNormalBits()
public void setNormalBits(int value)
value - New valuepublic DracoCompressionLevel getCompressionLevel()
DracoCompressionLevel.STANDARDDracoCompressionLevel.STANDARDpublic void setCompressionLevel(DracoCompressionLevel value)
DracoCompressionLevel.STANDARDvalue - New valuepublic boolean getApplyUnitScale()
AssetInfo.getUnitScaleFactor() to the mesh.
Default value is false.AssetInfo.getUnitScaleFactor() to the mesh.
Default value is false.public void setApplyUnitScale(boolean value)
AssetInfo.getUnitScaleFactor() to the mesh.
Default value is false.value - New valuepublic boolean getPointCloud()
public void setPointCloud(boolean value)
value - New value