| Package | Description |
|---|---|
| com.aspose.cad | |
| com.aspose.cad.fileformats.u3d.elements |
| Modifier and Type | Method and Description |
|---|---|
Vector4F |
Vector4F.Clone() |
Vector4F |
Vector4F.normalized()
Creates normilized vector.
|
static Vector4F |
Vector4F.op_Addition(Vector4F v1,
Vector4F v2)
Adds two vectors together.
|
static Vector4F |
Vector4F.op_Division(Vector4F v1,
float s)
Divides vector by scalar value.
|
static Vector4F |
Vector4F.op_Multiply(Vector4F v1,
float s)
Multiplies vector by scalar value.
|
static Vector4F |
Vector4F.op_Subtraction(Vector4F v1,
Vector4F v2)
Subtracts the second vector from the first.
|
Vector4F |
Vector4F.safeNormalized()
Creates normilized vector safely(returns self if length is zero).
|
Vector4F |
Vector3F.toVector4F(float w)
Creates Vector4F.
|
static Vector4F |
Vector4F.zero()
Creates vector with (0, 0, 0).
|
| Modifier and Type | Method and Description |
|---|---|
void |
Vector4F.CloneTo(Vector4F that) |
boolean |
Vector4F.equals(Vector4F other)
Returns a boolean indicating whether the given Vector4F is equal to this Vector4F instance.
|
static boolean |
Vector4F.isEquals(Vector4F obj1,
Vector4F obj2) |
static Vector4F |
Vector4F.op_Addition(Vector4F v1,
Vector4F v2)
Adds two vectors together.
|
static Vector4F |
Vector4F.op_Division(Vector4F v1,
float s)
Divides vector by scalar value.
|
static boolean |
Vector4F.op_Equality(Vector4F v1,
Vector4F v2)
Returns a boolean indicating whether the two given vectors are equal.
|
static boolean |
Vector4F.op_Inequality(Vector4F v1,
Vector4F v2)
Returns a boolean indicating whether the two given vectors are not equal.
|
static Vector4F |
Vector4F.op_Multiply(Vector4F v1,
float s)
Multiplies vector by scalar value.
|
static Vector4F |
Vector4F.op_Subtraction(Vector4F v1,
Vector4F v2)
Subtracts the second vector from the first.
|
| Constructor and Description |
|---|
Vector4F(Vector4F other)
Initializes a new instance of the
Vector4F struct. |
| Modifier and Type | Method and Description |
|---|---|
List<Vector4F> |
U3dBaseMesh.getDiffuseColors() |
List<Vector4F> |
U3dBaseMesh.getSpecularColors() |
List<Vector4F> |
U3dBaseMesh.getTexCoords() |
| Modifier and Type | Method and Description |
|---|---|
void |
U3dAuthorLineSet.getDiffuseColor(long index,
Vector4F[] pColor) |
void |
U3dAuthorLineSet.getSpecularColor(long index,
Vector4F[] pColor) |
void |
U3dAuthorLineSet.getTexCoord(long index,
Vector4F[] pColor) |
void |
U3dAuthorLineSet.setDiffuseColor(long index,
Vector4F pColor) |
void |
U3dAuthorLineSet.setSpecularColor(long index,
Vector4F pColor) |
void |
U3dAuthorLineSet.setTexCoord(long index,
Vector4F pColor) |
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