public class U3dAuthorFace extends com.aspose.ms.lang.Struct<U3dAuthorFace> implements Cloneable
The face of the author (progressive) mesh.
| Constructor and Description |
|---|
U3dAuthorFace() |
| Modifier and Type | Method and Description |
|---|---|
Object |
clone() |
U3dAuthorFace |
Clone() |
void |
CloneTo(U3dAuthorFace that) |
boolean |
equals(Object obj) |
long |
get_Item(int index) |
int |
hashCode() |
long |
indexerGet(int index) |
void |
indexerSet(int index,
long value) |
static boolean |
isEquals(U3dAuthorFace obj1,
U3dAuthorFace obj2) |
void |
set_Item(int index,
long value) |
public final long get_Item(int index)
public final void set_Item(int index,
long value)
public final long indexerGet(int index)
public final void indexerSet(int index,
long value)
public void CloneTo(U3dAuthorFace that)
CloneTo in class com.aspose.ms.System.ValueType<U3dAuthorFace>public U3dAuthorFace Clone()
Clone in class com.aspose.ms.System.ValueType<U3dAuthorFace>public static boolean isEquals(U3dAuthorFace obj1, U3dAuthorFace obj2)
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