public class U3dAuthorMaterial extends Object
| Modifier and Type | Field and Description |
|---|---|
boolean |
HasNormals
Set to TRUE if any of the faces in this material use normals,
FALSE if no faces use normals.
|
long[] |
TexCoordDimensions
This array gives the dimensions of the texture coordinates used for
each texture layer in the material.
|
| Constructor and Description |
|---|
U3dAuthorMaterial() |
| Modifier and Type | Method and Description |
|---|---|
long |
getMaterialAttributes() |
long |
getNumTextureLayers() |
long |
getOriginalShadingID() |
boolean |
hasDiffuseColors() |
boolean |
hasSpecularColors() |
void |
setDiffuseColors(boolean value) |
void |
setMaterialAttributes(long value) |
void |
setNumTextureLayers(long value) |
void |
setOriginalShadingID(long value) |
void |
setSpecularColors(boolean value) |
public long[] TexCoordDimensions
public boolean HasNormals
public final long getMaterialAttributes()
public final void setMaterialAttributes(long value)
public final long getNumTextureLayers()
public final void setNumTextureLayers(long value)
public final long getOriginalShadingID()
public final void setOriginalShadingID(long value)
public final boolean hasDiffuseColors()
public final void setDiffuseColors(boolean value)
public final boolean hasSpecularColors()
public final void setSpecularColors(boolean value)
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