public class ShadingPattern extends ImagePattern
<p>Realizes tiling pattern with image as shaded tile (mosaic).</p>
Constructor and Description |
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ShadingPattern(Image image,
int level_0) |
Modifier and Type | Method and Description |
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Object |
completeClone()
Copies all fields.
|
Object |
deepClone()
Copies all fields.
|
Color |
getColor() |
int |
getLevel() |
getHeight, getPaintType, getTile, getTilingType, getWidth, getxStep, getyStep, setHeight, setPaintType, setTile, setTilingType, setWidth, setxStep, setyStep
getPatternIndex, getPatternType, getRotationAngle, getSkewX, getSkewY, getxPos, getxScale, getyPos, getyScale, setPatternIndex, setPatternType, setRotationAngle, setSkewX, setSkewY, setxPos, setxScale, setyPos, setyScale
public ShadingPattern(Image image, int level_0)
public int getLevel()
public Color getColor()
public Object completeClone()
Copies all fields. Tile is copied by value.
completeClone
in class ImagePattern
public Object deepClone()
Copies all fields. Tile is copied by reference. Shell be used for patterns that use one tile but different colors or matrix or steps or width, height.
deepClone
in class ImagePattern
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