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Aspose.3D for .NET 19.2 lease elease Notes
This sayfası için sürüm notları içerirAspose.3D for .NET 19.2
Improvements ve Changes
Key | Summary | Category |
---|---|---|
THREEDNET-472 | Şekilleri ekstrüde ederek geometri oluşturun | Ew ew Feature |
Public API ve Backwards uyumlu Changes
See API halka yapılan herhangi bir değişiklik listesi, Aspose.3D for .NET için yapılan herhangi bir geriye dönük olmayan uyumlu değişimin yanı sıra eklenen, yeniden adlandırılmış, kaldırılmış veya kullanımdan kaldırılmış üyeler. If listelenen herhangi bir değişiklik hakkında endişeleriniz var, lütfenAspose.3D destek forumu.
07dded yöntemi 07romControlints oints sınıf Aspose.ThreeD.Entities.Shape
/// <summary>
/// Create a shape with specified control points with a default indices.
/// </summary>
/// <param name="controlPoints"></param>
/// <returns></returns>
public static Shape FromControlPoints(params Vector3[]controlPoints);
Ayeni sınıf Aspose.ThreeD.Entities. ininearxxtrusion:
/// <summary>
/// Linear extrusion takes a 2D shape as input and extends the shape in the 3rd dimension.
/// </summary>
public class LinearExtrusion : Entity, IMeshConvertible
{
/// <summary>
/// The base shape to be extruded.
/// </summary>
public Shape Shape {get; set;}
/// <summary>
/// The direction of extrusion, default value is (0, 0, 1)
/// </summary>
public Vector3 Direction { get;set; }
/// <summary>
/// The height of the extruded geometry, default value is 1.0
/// </summary>
public double Height {get; set;}
/// <summary>
/// The slices of the twisted extruded geometry, default value is 1.
/// </summary>
public int Slices {get;set; }
/// <summary>
/// If this value is false, the linear extrusion Z range is from 0 to height, otherwise the range is from -height/2 to height/2.
/// </summary>
public bool Center { get;set; }
/// <summary>
/// The offset that used in twisting, default value is (0, 0, 0).
/// </summary>
public Vector3 TwistOffset { get; set; }
/// <summary>
/// The number of degrees of through which the shape is extruded.
/// </summary>
public double Twist { get; set; }
/// <summary>
/// Constructor of instance <see cref="LinearExtrusion"/>.
/// </summary>
public LinearExtrusion();
/// <summary>
/// Constructor of instance <see cref="LinearExtrusion"/>.
/// </summary>
public LinearExtrusion(Shape shape, double height);
}