浏览我们的产品
Aspose.3D for Java 19.11发行说明
此页包含Aspose.3D for Java 19.11的发行说明信息。
改进和变更
钥匙 | 摘要 | 类别 |
---|---|---|
THREEDNET-575 | Add .ATT文件导入支持。 | 07610341新功能 |
THREEDNET-578 | Add .ATT文件导出支持 | 07610341新功能 |
THREEDNET-577 | 重构财产制度在Aspose.3D | 增强 |
THREEDNET-583 | 实施了不受支持的RVM实体类型 | 增强 |
THREEDNET-580 | FBX导入例外情况 | 增强 |
THREEDNET-579 | RVM到GLTF转换的 问题 | Bug |
THREEDNET-582 | RVM转换的 问题 | Bug |
THREEDNET-585 | 修复了生成的glTF文件的验证错误 | Bug |
API更改
添加了类com.aspose.threed.Fbxloadopons
当FBX的全局设置部分中定义的某些属性在Aspose.ThreeD.AssetInfo中有类似的替换时,它们将被消耗并转换为本机属性,因此您无法通过动态属性访问它们。
在Aspose.3D 19.11中,您可以使用fbxloadopions中的KeepBuiltinGlobalSettings来关闭此功能,并保持GlobalSettings中的所有内容都不过滤。
示例代码:
//This will output all properties defined in GlobalSettings in FBX file.
Scene scene = new Scene();
FBXLoadOptions opt = new FBXLoadOptions();
opt.setKeepBuiltinGlobalSettings(true);
scene.open("test.FBX", opt);
for (Property property : scene.getRootNode().getAssetInfo().getProperties()) {
System.out.println(property);
}
添加了类com.aspose.threed.RvmFormat
定义:
/**
* The RVM Format
*/
public class RvmFormat extends FileFormat
{
/**
* Load the attributes from specified file name
* @param scene The scene where the attributes will be applied to
* @param fileName The file's name that contains the attributes
* @param prefix The prefix of the attributes that used to avoid conflict of names, default value is "rvm:"
*/
public void loadAttributes(Scene scene, String fileName, String prefix)
throws IOException;
/**
* Load the attributes from specified file name
* @param scene The scene where the attributes will be applied to
* @param fileName The file's name that contains the attributes
*/
public void loadAttributes(Scene scene, String fileName)
throws IOException;
/**
* Load the attributes from specified stream
* @param scene The scene where the attributes will be applied to
* @param stream The stream that contains the attributes
* @param prefix The prefix of the attributes that used to avoid conflict of names, default value is "rvm:"
*/
public void loadAttributes(Scene scene, Stream stream, String prefix)
throws IOException;
/**
* Load the attributes from specified stream
* @param scene The scene where the attributes will be applied to
* @param stream The stream that contains the attributes
*/
public void loadAttributes(Scene scene, Stream stream)
throws IOException;
}
这允许用户手动加载。att文件并将元数据附加到指定的场景实例,当Aspose.3D找不到att文件。
示例代码:
场景场景 = 新场景 (@ “此文件夹 \ test.rvm”);
文件格式.RVM _ 二进制.loadAttributes (场景,@ “那个文件夹 \ test.att”);
将成员添加到类com.aspose.threed.Rvmloadopition
/** \ * 获取在外部属性文件中定义的属性的前缀, \ * 前缀用于避免名称冲突,默认值为 “rvm:” */ 公共字符串getAttributePrefix();
/** \ * 设置在外部属性文件中定义的属性的前缀, \ * 前缀用于避免名称冲突,默认值为 “rvm:” \ * @ 参数值新值 */ 公共void setAttributePrefix (字符串值);
私有字符串attributePrefix; /** \ * 获取是否从外部属性列表文件 (.att/.attrib/.txt) 加载属性,默认值为true。 */ 公共布尔getLookupAttributes();
/** \ * 设置是否从外部属性列表文件 (.att/.attrib/.txt) 加载属性,默认值为true。 \ * @ 参数值新值 */ 公共void setLookupAttributes (布尔值);
将成员添加到类com.aspose.threed.RvmSaveOptions
/**
* Gets the prefix of which attributes that will be exported, the exported property will contains no prefix, custom properties with different prefix will not be exported, default value is 'rvm:'.
* For example if a property is rvm:Refno=345, the exported attribute will be Refno = 345, the prefix is stripped.
*/
public String getAttributePrefix();
/**
* Sets the prefix of which attributes that will be exported, the exported property will contains no prefix, custom properties with different prefix will not be exported, default value is 'rvm:'.
* For example if a property is rvm:Refno=345, the exported attribute will be Refno = 345, the prefix is stripped.
* @param value New value
*/
public void setAttributePrefix(String value);
private String attributePrefix;
/**
* Gets the file name of attribute list file, exporter will generate a name based on the .rvm file name when this property is undefined, default value is null.
*/
public String getAttributeListFile();
/**
* Sets the file name of attribute list file, exporter will generate a name based on the .rvm file name when this property is undefined, default value is null.
* @param value New value
*/
public void setAttributeListFile(String value);
/**
* Gets whether to export the attribute list to an external .att file, default value is false.
*/
public boolean getExportAttributes();
/**
* Sets whether to export the attribute list to an external .att file, default value is false.
* @param value New value
*/
public void setExportAttributes(boolean value);
示例代码
Scene scene = new Scene();
Node node = scene.getRootNode().createChildNode("Box", new Box());
node.setProperty("rvm:Refno", "=3462123");
node.setProperty("rvm:Description", "This is the description of the box");
RvmSaveOptions opt = new RvmSaveOptions();
//The RVM attribute's prefix is rvm:, all properties that starts with rvm: will be exported to .att file(the prefix will be removed)
opt.setAttributePrefix("rvm:");
opt.setExportAttributes(true);
scene.save("test.rvm", opt);
在类com.aspose.threed.A3DObject中添加了属性属性
/**
* Gets the collection of all properties.
*/
public PropertyCollection getProperties();
添加了类com.aspose.threed.PropertyCollection
/**
* The collection of properties
*/
public class PropertyCollection implements Iterable<Property>
{
/**
* Gets the count of declared properties.
*/
public int size();
/**
* Gets the property by index.
* @param idx
*/
public Property get(int idx);
/**
* Finds the property.
* It can be a dynamic property (Created by CreateDynamicProperty/SetProperty)
* or native property(Identified by its name)
* @param property Property name.
* @return The property.
*/
public Property findProperty(String property);
/**
* Gets the value of the property by property name.
* @param property The name of the property
*/
public Object get(String property);
/**
* Sets the value of the property by property name.
* @param property The name of the property
* @param value New value
*/
public void set(String property, Object value);
/**
* Removes a dynamic property.
* @param property Which property to remove
* @return true if the property is successfully removed
*/
public boolean removeProperty(Property property);
/**
* Removes a dynamic property.
* @param property Which property to remove
* @return true if the property is successfully removed
*/
public boolean removeProperty(String property);
/**
* Returns an enumerator that iterates through the collection.
*/
@Override
public Iterator<Property> iterator();
}
示例代码
场景场景 = 新场景 (“相机.fbx”);
材质材质 = 场景。getRootNode()。getChildNodes()。get(0)。getMaterial();
PropertyCollection props = material.getProperties();
// 使用foreach列出所有属性
对于 (属性道具: 道具)
{
System.out.printf("% s = % s \ n", prop.getName(), prop.getValue());
}
// 或者使用序数进行循环
对于 (int i = 0; i< props.size(); i++)
{
Property prop = props.get(i);
System.out.printf("%s = %s", prop.getName(), prop.getValue());
}
//Get property value by name
Object diffuse = props.get("Diffuse");
System.out.println(diffuse);
//modify property value by name
props.set("Diffuse", new Vector3(1, 0, 1));
//Get property instance by name
Property pdiffuse = props.findProperty("Diffuse");
System.out.println(pdiffuse);
//Since Property is also inherited from A3DObject
//It's possible to get the property of the property
System.out.printf("Property flags = %s\n", pdiffuse.getProperty("flags"));
//and some properties that only defined in FBX file:
System.out.printf("Label = %s\n", pdiffuse.getProperty("label"));
System.out.printf("Type Name = %s\n", pdiffuse.getProperty("typeName"));
//so traversal on property's property is possible
for(Property pp : pdiffuse.getProperties())
{
System.out.printf("Diffuse.{0} = {1}", pp.getName(), pp.getValue());
}